Thursday, 29 January 2015

Peer Review of Tristan's Animation!

In today's Education Futures session, we presented our animation assignments to our group, giving us a chance to watch each others and discuss what we found enjoyable/difficult etc. It was interesting to see the different techniques that had been used, and what effect this has on the end products. I particularly enjoyed Tristan's project, as he had based it on the classic fable 'The Lion and the Monkey'. He used children's toy figures for his characters and props, which allowed him to manipulate them easily, creating a consistent, flowing film. I was particularly impressed with the setting for his film, as he used real plants and leaves to create some movement in the background of his scenes. Upon discussion, Tristan explained that he had planned his animation carefully, using a drawing board of time frames, to set out what was going to be filmed in each scene. In my own opinion, this planning shows through the quality of his end product. He also managed to keep his lighting fairly consistent, and the placement of his props. 

The animation was teamed up with various sound effects, including narration from Tristan himself. My only piece of constructive criticism would be that there were not enough sound effects included in the overall piece, leaving it with a few quiet parts. Overall, I thoroughly enjoyed the animation, which you can watch here! 

http://tristaneducation.blogspot.co.uk/2015/01/my-animation-made-through-stop-motion_27.html

 

Amination Assignment!!

The assignment for the Education Futures module gave us the opportunity to create a two minute stop-motion animation. In order to do this, myself and two other class members teamed up to do a re-creation of the Hungry Caterpillar, a story by Eric Carle. The aim of our animation was to re-create the piece using claymation.  Before we began, we sent him an e-mail, to ensure that he was happy for us to use his ideas in our work. We then set about making the props and background to fit our theme, using clay as our primary material. It took us approximately 2 hours to make the caterpillar and the various pieces of 'food' we would need for the story. We did find that there were a few issues with using the clay, as it dried out quite quickly, causing it to break apart when we were attempting to manipulate it for the filming of the animation. If I was to repeat this project, I would take careful consideration when choosing materials, ensuring that they are suitable for movement. After the clay models were completed, we went on to create a background set, using some cardboard, green foam and a ready-made background from the Zu3D animation pack. We hoped that with the right sound effects, the scene would resemble a leafy, countryside environment. For this project, we decided to used the Zu3D animation iPad app, and used the iPad camera to capture our shots.  Once we were ready to begin the production of the animation, we all took on different roles, myself and Andrea worked on capturing a series of images to create the illusion of movement, leaving Luke to work on the narration and sound effects.

The plot of the story incorporates the idea of metamorphosis, by suggesting that once the caterpillar is full of from eating all of his food, he then transforms into a butterfly. This story is particularly useful for younger children, to get them thinking scientifically, but in a concept they can grasp. It was not until we began capturing the shots, that we realized how time consuming this project was going to be. It was particularly difficult to keep the props in the exact position we needed them to be in, in order for the end film to flow consistently. We also had difficulties with the lighting during the project, as each time we came to film, the lighting would be slightly different. Each difficulty we faced set us back, and we did find that we had to keep deleted a series of shots and re-filming to get the end piece to flow correctly. Encountering these problems has allowed us to appreciate the difficulty behind feature-length animations, and allowed us to understand how we could improve if we were to repeat the project.

After all shots had been captured, and the final film was of the required length, we focused our time on putting narration and sound with our images. To do this, we recorded Luke narrating the story, and adjusted the speed of the film to suit the sound. The problem with doing it this way, which we found later on, was that in order for the film to fit the sound, the film had to be played at a fairly slow speed, reducing its effectiveness to the audience. Alongside the narration, we added a constant 'countryside' sound effect to add to the background theme, and a number of other short sound effect clips to give the film more dimension.

I feel that, if we were to repeat this assignment, I would plan everything beforehand, and test out a few ideas to find out which one would be best. With some planning and trial-error, some of the problems we encountered may have appeared, and we could have worked towards removing them, or re-thinking an idea to avoid it. Despite this, I feel that we produced an end product of a decent standard, which reflects the time and effort we put in to creating it.

And here it is! We hope you enjoy it!









Tuesday, 27 January 2015

Uni Trip to London for the BETT Show!!





On Wednesday 21st January, our university seminar group traveled to London (at 5am!) to attend the annual British Educational Training and Technology (BETT) show. The show is made up of a range of exhibitors, most of which have developed technologies which could be used in education and further education. These included big technology companies such as Apple Inc, and Google. There were also a number of companies offering learning platforms for school systems, such as Learn pad and Frog. These are designed to offer an easy learning tool for teachers, to enable them to assess pupils progress, and to get students thinking creatively. We also noticed that there were a large number of companies offering tools to develop pupils coding skills. With these tools, pupils will be able to create their own programs and develop essential IT skills. It was surprising to see how many companies there are that work with primary/secondary and SEN schools, all offering new technologies and ideas to support learning. 

As part of our assignment for our Education Futures module, we were required to create a stop-motion animation, and although we used Zu3D, it was interesting to see some of the more advanced equipment in the BETT workshops. We were also able to see the Zu3D technology being used in action, and even had the chance to ask a few questions to the team who were marketing it! 

Before the trip, I was not aware of just how big the market is for educational technology, or how much technology is actually out there to be utilised by teachers and educators. It was also useful to see what technology I could possibly be working with in the future, and learn about their benefits for children. I feel that I personally have benefited from attending BETT, and would advise any future teachers/educators/entrepreneurs to attend.  

Once we had spoken to various speakers and collected a number of freebies, we decided to leave the uni side of the visit behind and head to the west end to see Wicked the musical, which was equally exciting and highly recommended!! 

Wednesday, 26 November 2014

The effects of sound...

"Sound effects play an important role in conveying action. Music helps express emotion."- Micheal Geisler.

I agree with this statement, as it is an accurate reflection of the importance of sound. If we were to watch a film clip without any sound, it may not hold as much meaning, as we are unable to feel the emotion that is being portrayed by the characters. We need to use sound to create a feeling to fit with what viewers can see on the screen. For example, in a horror film it would be impossible to create the sense of suspense without any sound, because the images on screen are only a part of the production, it needs sound to make it whole.

It is easy to spot when a sound effect is missing from a production, quite often we can psychologically place a sound in a silent gap, that we feel fits the scene we are looking at. Using the correct sound effects help to engulf an audience in a performance, as they can connect with the characters and the emotions they are experiencing.

Without sound, we only have half of an experience.

Creating an animation using Zu3D!

In a recent Ed futures session, we were given the opportunity to use the program Zu3D to create an animation. In my first year of University we created animation using 2 animate, however, the Zu3D software allows you to create a more complex animation, using a range of tools. Using Zu3D, we were able to construct a suitable background for our animated projects, and then add our characters or objects through a layering effect. This allowed us to edit each layer of the project, so that they would fit with each other. In order to portray the illusion of 'movement', we can use the program to manipulate our images, whilst taking a series of screenshots at each stage. This gives us the effect of a flowing moving image.

Although it was fascinating to be able to understand and experiment with how stop-motion animation is made, it soon became clear that a great deal of patience was needed, along with a lot of spare time!





The video above shows the short animation which I managed to create in a two hour session. On average, film companies produce 20-30 seconds of animated film per week, so it can take years to complete a whole film (Dirks, 2014).  
  

Friday, 24 October 2014

How to...make a thaumascope!!

In today's seminar, we were asked to design and make a thaumascope. A thaumascope is an example of camera-less animation, which works by creating the illusion that an image is moving, by spinning a piece of card fast enough to trick your eyes. In order to do this, you need to have a design in mind that will look as though it is moving once you start spinning the thaumascope.

For my own design, I chose to draw a bird on one side of the card, and a cage on the other, in the hope that once the card was spun, it would look as though the bird was inside the cage. Here are the steps I took to make my thaumascope:



Although they seem fairly straightforward to make, there are various considerations which need to be made. For example, on my first attempt at making the thaumascope, I drew the bird much bigger than the cage, which caused problems once it was spun. The design of the thaumascope is extremely important in order for it to be executed successfully. Overall, the thaumascope is an effective type of camera-less animation, which is simple and effective to make, and good fun!



Wednesday, 15 October 2014

Stop-Motion Animation!

Stop-Motion animation is a technique used to create the illusion that an object is moving, by physically manipulating it, and photographing it at each stage. Once you have a string of images, all with a slight change in each one, you can put them together to create a short clip. This can be done with actual objects, models (eg. clay), cut outs, puppets and silhouettes. Productions such as South Park, Wallace and Gromit, and the Corpse Bride all use varaints of stop-motion animation. The animation used to create the Wallace and Gromit productions is also known as 'claymation', as it created using the manipulation of clay figures and models.

Many of the first stop-motion films were produced in the early 1900's, using sketched drawings or actual objects to create a moving scene. At this time, stop-motion animation was a big idea, and became extremely popular with film directors, however, it is a time consuming process, especially when its used to make a feature length films such as Wallace and Gromit, which took around five years to complete.



The video above is one of the earliest stop-motion animated films, called 'Fun in a Bakery Shop'. It has been made from a series of frames which have been put together to create the illusion of a moving image. Stop-motion animation is not as commonly used in film today, due to the development of computerized animation as it is a much more cost and time effective.